You can assign up to 3 points per attribute, making them Good, High, and finally Very High. Every point you add in an attribute will take it a level higher from Average. You can choose to make one “Below Average”, which will weaken said attribute but give you an additional attribute point that you can assign elsewhere. ![]() In the game, all attributes start on “Average”. Wait, what do you mean by trading them down? It’s easy to undervalue the Dialog skills, but over time you’ll find out how important they are, so you’re recommended to keep that in mind and keep Dialog skills leveled up.Įspecially if you’re not a melee combat player, you might even want to max Intelligence and Perception first. ![]() Intelligence and Perception are both vital to unlocking some interesting dialog options. Each one has a couple of sub-attributes that impact several skills. There are three main attributes: Body, Mind, and Personality.
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